![]() ![]() Here's a stupid one: There's 'KeyBindings.pdf'. but I only know that because I know how to play the game. Maybe a half-dozen of them are actually important. Like there's 29 documents in that folder FFS. I mean, maybe? Just because the documentation is there doesn't mean it's particularly accessible (and Run8's documentation does an Ok job of explaining individual functions but very little to explain how it all comes together to create a railroad simulator). And while it is a more hardcore sim, there are plenty of communities out there that will help get you running if it is a sim you want to take a look at. Run8 isn't on steam, so buying it is a bit of a head ache, but its well worth it if you really dig in and play it. While limited to what content (routes and locomotives) it makes up for it in physics, operations, and most importantly multiplayer. But once the basics are down its a lot of fun. It has a short but steep initial learning curve. If you want a more hardcore experience, Run8 is good for that. Loads of content creation tools so you can build your dream model railroad, or rebuild your home town in every detail. While its a bit more arcade on the suffice, with the right set up you can make a decent train sim out of it. I haven't played Trainz 22, but its a franchise that I've played since Trainz 2006 all the way to Trainz 19. If you want to stick with steam only, I would recommend Trainz 19, or if you want Trainz 22. The game holds your hand every step of the way and you don't have any real choice in what you are doing. The physics and play style are all very arcade like. Its the same game they have been selling for years. Each title tends to excel in one area and fall short in just about every thing else.Įveryone who is saying TSW is very much wrong. Since it's a relatively niche category of products and there isn't much competition, none of them are really outstanding and the devs tend to prioritize getting you more stuff to buy than actually improving the game, no matter how bad of a state it may be in. Keep in mind that there is no perfect (or even really good tbh) train sim out there. However, if you're a beginner to railroading in general, do not buy Run8 lol. Don't let the dated graphics fool you, it's the least worst of the bunch by far, for operations. Since you said you were new to train sims, but you didn't specify whether or not you were new to trains: if you're looking for a realistic hardcore experience, Run8 V3 is the way to go. If you're more into model railroads, Rolling Line is a great time, although less "simulator"-y than some others. Just a tip, if you go for Trainz, don't buy it on steam, the regular version is more flexible and doesn't have as many issues. I'd stay away from any Dovetail products if I were you. Run8's "gameplay" reminds me of Minecraft and Factorio - there's no score, no stated goals, you just run the railroad - there's ALWAYS something to do. What I see again and again is that people with Run8 play that more than all the other train sims combined. ![]() This doesn't mean that other suggestions are terrible - I have them all and they all have their strengths and weaknesses. As a train fan, I have all of the train sims, so my bias doesn't come from owning one and not the other - Run8 is simply the best product right now for North American freight simulation. If you get exposure to North American Freight service and you start to like that, that's the point where you might start looking more seriously into Run8. Passenger runs also tend to be shorter time wise. I think TSW's strong point is passenger service, as it can be challenging to try to make the stations on time and stop at exactly the right spot on the station platform. Sounds good - also sounds like you found the free TSW2 on Epic, so that's obviously your best starting point! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |